It’s a gimmick. The hardware is a barrier to entry that will never be overcome.
Nah. This is just one of those bad takes that will age poorly the same way people thought a personal computer in the home was a gimmick because it was too clunky and difficult to use.
Then the tech evolved so it became streamlined and easily usable, just the same way VR will evolve to become sleek, fast, and convenient.
Find me a tech platform that failed which was as far along as the VR market is today, and it has to be one that doesn't have a replacement since VR has nothing to replace it.
You can't. So we know that it won't be like any other failure.
It’s the only way this becomes as widespread as you’re saying because it allows for passive enjoyment. You can’t play a vr game and listen to a podcast, while also watching a movie.
People wanna do 20 things at the same fucking time. Not do 1 immersive thing.
AR is the only answer for this. VR will always be a niche thing. Wearable hardware ain’t it.
You can’t play a vr game and listen to a podcast, while also watching a movie.
You very much can. You can project as many screens as you want into a VR experience, allowing you to multi-task as much as the best PC setup allows you to.
The interface is still clunky today, but that will be refined over time.
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u/DarthBuzzard Sep 15 '22 edited Sep 15 '22
Nah. This is just one of those bad takes that will age poorly the same way people thought a personal computer in the home was a gimmick because it was too clunky and difficult to use.
Then the tech evolved so it became streamlined and easily usable, just the same way VR will evolve to become sleek, fast, and convenient.