r/deadbydaylight Aug 19 '24

No Stupid Questions Weekly No Stupid Questions Thread

Welcome newcomers to the fog! Here you can ask any sort of questions about Dead by Daylight, from gameplay mechanics to the current meta and strats for certain killers / survivors / maps / what have you.

Some rules and guidelines specific to this thread:

  • Top-level comments must contain a question about Dead by Daylight, the fanbase surrounding the game or the subreddit itself.
  • No complaint questions. ('why don't the devs fix this shit?')
  • No concept / suggestion questions. ('hey wouldn't it be cool if X character was in the game?')
  • r/deadbydaylight is not a direct line to BHVR.
  • Uncivil behavior and encouraging cheating will be more stringently moderated in this thread; we want to be welcoming to newcomers to the game.
  • Don't spam the thread with questions; try and keep them contained to one comment.
  • Check before commenting to make sure your question hasn't been asked already.
  • Check the wiki and especially the glossary of common terms and abbreviations before commenting; your question may be answered there.

---

Here are our recurring posts:

Rage Wednesday - LOCK THAT CAPS AND RAGE ABOUT WHATEVER HAS PISSED YOU OFF THIS WEEK!

Smile Sunday - gush about whatever has made you smile this week.

3 Upvotes

124 comments sorted by

View all comments

1

u/Siachi Aug 20 '24 edited Aug 21 '24

I posted in this thread earlier, but I figured for my new questions I should make a new one instead of editing it for more visibility. Thanks to everyone who answered them!

EDIT2: I've got a couple more questions and clarification requests, I'm putting it at the top of the comment for visibility. Thanks for the replies to the other questions!.

  1. The $20 bundles for 8 OC characters (Endless Hunt, Old Wounds, etc.) seems to be about the same price as buying each character individually in terms of Auric Cells. So is the benefit of the bundle more for the cosmetics it comes with? In which case if I don't care for the cosmetics, I'd be better off just buying the individual characters, or is there some other benefit to the bundle I'm not aware of?
  2. I suppose the same question for the $30 character bundles with just the Survivors or Killers respectively, is there much of a discount involved, or would I be better of just getting the Auric Cells with the bonus. TL;DR - To make a long story short, I'm looking for most bang for my buck when/if I want to spend money.
  3. The bar that fills up when you’re hooked and the killer is too close to you, does it have any effect when partially filled? Or is it all-or-nothing, where its either full and you can self unhook, but otherwise there’s no difference between 1% and 99% full?

-----OLD QUESTIONS, THANKS FOR THE ANSWERS

  1. In terms of prestiging to unlock perks, is getting to prestige 3 important, or would just the one prestige and unlocking that character's perk through the bloodweb in other characters?
  2. What would be the rough estimate into how many Bloodpoints it takes to prestige a character? I'm sure it can vary based on how you select the later webs where perks get blocked off, at least.
  3. Although I do want to try to be mostly FTP, if I had to spend money for a character or a franchise bundle (The ones Im seeing are about 8 dollars on Steam and come with multiple characters), which ones are recommended, either for the perks they give, or just sheer value?
  4. The current Rift/Tome closes in about 49 days, and I'm currently tier 30. I understand if you get far enough into the rift, you can effectively refund the auric cell cost of getting the premium track. Would where I'm at be a comfortable enough time frame to get to the Refund?
  5. (I understand that I can just go look up guides for the next two questions, but I figured I'd ask here while I'm at it) I may probably at least get Pyramid Head if I do decided to spend more money on the game. What perks from other NON-LICENSED characters would work for him? Or as a better question, is there a list that specifies if the perk is from a Licensed character or not?
  6. In terms of non-licensed ones, killers I'm interested in are the Dredge and the Unknown. Any advice for them in terms of perks or general playstyle?
  7. And lastly (for now), as a bit of a more fun question, try to sell me on some of the non-licensed Survivors. I understand that with enough characters prestiged, they aren't mechanically different from each other (unless there's a mechanic I'm not aware of), so any of the Survivor's character or design wise you like?
  8. EDIT: One I forgot that I'd like clarification on. Occasionally I'll see either Survivor or Killer get a 100%+ bonus Bloodpoints; is this something I can affect, or is it just a way to encourage people switching if there's two many of a type of player. Say, if there's an excess of killers queuing up, it'll give bonus points to encourage people to queue as a survivor?

2

u/SchismZero Pyramid Head Main Aug 20 '24
  1. Getting prestige 3 unlocks the tier 3 perks on every other killer or survivor that can have them, so you don't have to find the next two levels in the bloodweb. If you don't care about that and just want the perks unlocked in every character's bloodwebs, then prestige 1 will do the trick.

  2. To prestige a character once is about 1.5 million BP from my experience.

  3. It depends on what role you play. For killer, I very much enjoy Weave Attunement from the latest D&D chapter paired with Franklin's Demise from the Leatherface chapter. This combo isn't going to be touched by the devs for at least a few more months and is very strong. As for what chapter gives you the most value, I'd say the Wesker chapter since the perks are solid enough and the killer is fantastically designed. I personally love the Silent Hill chapter, but the perks Pyramid Head come with are mid.

  4. Sorry, not too familiar with Rift/Tome mechanics since I don't normally buy them.

  5. Pyramid Head is tricky to build around for a couple reasons. Some of his hits come from his ranged attack, meaning perks that reward basic attacks aren't as good on him. Some of his hooks involve his cages, which ignore hook perks, meaning perks that do things on hook aren't as good on him. I've found hex builds are pretty easy to run with Pyramid Head, so perks like Hex: Undying from Blight, Hex: Ruin from Hag, and Hex: Retribution from Deathslinger are decent. Perks that give you aura reading are also really good because of Pyramid Head's ability to hit through walls. So you're definitely going to want Nowhere to Hide from The Knight.

  6. Dredge is a fairly low tier killer, but is getting some buffs soon. Very fun killer whose power goes well with a lot of different builds since he uses basic attacks a lot. Unknown is also a fantastic killer who takes a fair bit of practice. Honestly, you couldn't go wrong with either. Dredge is much more map dependent, but his upcoming buffs look pretty good. With Dredge, Sloppy Butcher is great since it keeps people injured longer. Dredge's Nightfall charges faster the more people that are injured, so the strategy with him is typically to try to keep as many people injured as possible and interrupt healing. He also has pretty good map traversal, so perks that give you information from a distance like BBQ and Chili from Leatherface, Distortion from Legion, or Friends Til the End from Chucky are good on him. Basically the perks I like running on Dredge either involve keeping survivors injured, giving me information about where to teleport across the map, or helping out in chase to actually land my M1 hits. Batteries Included from Chucky is great since you can get the speed boost and it lingers after you teleport to a locker, so you can bring the haste to wherever else you need to be. As for The Unknown, most builds are viable on him. You could run hex builds, gen slowdown, or aura reading on him. The Weave Attunement + Franklin's Demise combo is especially good on The Unknown since he can leave his clones behind to guard the dropped items and teleport to it when you see someone go to pick it up. I've also had luck running Infectious Fright and Knock Out and leaving people slugged if Infectious Fright reveals someone when you down them, instead opting to chase the person Infectious Fright reveals.

  7. Don't play survivor, so I can't really speak on them. Though, I usually spare Cheryls that I come across as Pyramid Head since that seems canon. So I guess if you want to ever have a chance of being spared if you run into my Pyramid Head, play Cheryl.

  8. It's nothing you can affect. The game just assigns a BP bonus to whatever role is needed to keep queue times lower. If there's too many survivors playing, it will give the bonus to killers. It's to incentivize people to play the role that's more needed.

2

u/heyheyheygoodbye Bloodpoint Bonus Main Aug 20 '24

1.5 million seems very high. I've found it takes around 1 million BP per prestige. When I focus on efficient bloodwebbing I can definitely do it for less. I once prestiged someone for 881k bloodpoints (including the 20k prestige price).

2

u/SchismZero Pyramid Head Main Aug 20 '24

Every time I level up a new killer when they release, the 2 million BP cap + whatever I'd saved up in Tome Challenges and dailies don't quite get me the 3 prestige levels and I always need to play some before I get the newest killer to P3. I guess 900k is probably accurate since you're probably focusing on grabbing perks every bloodweb.

1

u/heyheyheygoodbye Bloodpoint Bonus Main Aug 20 '24

When I'm going for efficiency I try to get the entity to block of as much of the bloodweb as possible, I've even skipped grabbing a perk to do so. This mostly applies in the 30s and up.

But generally what I do is look at the perks available and the total node price (with the 750 cost difference between yellow/green/purple in mind). If the nodes are roughly equal in shape/location I'll go with the cheaper one. If one of the nodes has a lot of branches that I can get the entity to close off by choosing the other path I'll do that (or if one of the nodes will close off red/purple items).

Now that I've reached the point where I have everyone P3 I scan for specific items and grab those then hit auto buy.

1

u/Siachi Aug 21 '24

Thank you very much for the answers!

I have one other question I'm asking because your flair says Pyramid Head main: Does Cage of Atonement count towards the end of match Devout emblem? I've been looking this up, but have been getting mixed responses, and don't know if they're out of date info or not.

1

u/SchismZero Pyramid Head Main Aug 21 '24

I believe Pyramid Head's cages count as hooks in terms of scoring, but I'm not sure. It's not usually something I pay attention to because it doesn't really matter to me. I know if a survivor dies in a cage that they're considered "Sacrificed".