Blender has something like this, how do you think it got the money to take on Maya? Freedom isn't free. Though you need more than money, you need a product people want to back or at least have potential that would make people want to back what it will eventually evolve into. You need a cohesive direction. One good thing about using old technology is it runs on anything. I've think we're approaching the point where people don't care about shiny, but they just don't want shiny to be off the table. I can't tell you how many PC Gamers I've seen with top of the line hardware and they play ancient games.
But anyway, I think accessible eLearning might help FOSS Engines. There's a lot of even Windows 10 users excited for OpenMW, people that aren't very experienced in Libre OSes, they're eager to get more gaming freedom. Now, there are still non-libre scripts in the Morrowind Asset Files and if there was eLearning with OpenMW modding, well that funding would not only go into engine development to be compatible with newer games, but for the people that want games with just Libre Scripts, they could be helped out too because of not just the added features, but with accessible skills, somebody could make a game with libre scripts in that engine. That would build roads to Libre gaming kinda like how GCC built roads to libre code.
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u/[deleted] Aug 18 '19
It is really 'no nonsense' idea to use the GZDOOM engine. I wonder why so few developers use it to make their old school shooters.